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Inazuma Ashura's Jutsu

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Inazuma Ashura's Jutsu Empty Inazuma Ashura's Jutsu

Post by Inazuma Ashura Tue Jul 05, 2011 2:30 am

Name: Taisei no Zenkai ~ Stance of complete destruction
Rank: -
Element: -
Range: Short range
Type: Hiden, Fighting style
Description: this is the fighting style of the ashura clan which composes of strong, critical punches backed by chakra. using their skill of chakra control, the user is able to cause critical to catastrophic internal and external damage with little time to bring the quick destruction to an opposing foe. some of the moves behind this style consist of grapples and throws.

Name: Hadousuto ~ Surge Strike
Rank: E-S
Element: -
Range: Short range
Type: Hiden, Taijutsu, Chakra flow, Ninjutsu
Description: the user concentrates an excess of chakra into their palms, bringing forth a crimson glow that has dire explosive results. upon slamming the palm on a surface, object, or living being, the crimson glow disperses on the point of contact with the said area sending a dense surging chakra force from beneath the users palm and skyward. the jutsu's power differs from user to user and the amount of gates that are open. it is possible empower this with the gates and to infuse this with an element, effecting its chakra and its effects of a foe using Kouseitani no Chuusha or the conventional use of chakra flow.

Name: Kouseitani no Chuusha ~ Element Injection
Rank: E-S
Element: -
Range: -
Type: Hiden, Chakra flow
Description: the user invokes what ever element they possess to create a sustaining stream to enforce all of their strikes with the chosen element. when performed during the time a gate is open, this becomes self sustaining and doubles in power when the 3rd gate is surpassed.

Name: Hadouken ~ Surge Fist
Rank: E-S
Element: -
Range: Short to Mid range
Type: Hiden, Taijutsu, Chakra flow
Description: the surge fist technique is a powerful direct attack meant to cause much internal and external damage. the user concentrates a mass of chakra within their fist and exerts immense chakra control forcing it to compress, rapidly increasing its density. this dense chakra is then shot out from the fist in a form of a controlled blast, causing concussive damage and damaging the chakra pathway. it is possible to perform this in rapid succession based on the user's chakra control and overall use of the skill. the use of the gates can increase the effectiveness of this skill.

Name: Goki no Setsudanki ~ Great Demon Guillotine
Rank: D-A
Element: -
Range: Short range
Type: Hiden, Taijutsu
Description: upon closing in into the foe's vicinity, the user sends a knee to the opponents upper body followed by a powerful launching spinning kick with the opposite leg to send the opponent skyward diagonally, leaving the opponent's body in a vulnerable aerial position, lifting off with the previous leg that landed the initial attack. using the time of aerial vulnerability, the user transitions their body into a degreed angle while grasping the foe's neck to warp into a corkscrew like spin creating massive inertia to bring the foe's head crushing into the earth behind the user's palm, causing massive trauma. execution efficiency is higher when used under the swift element.

Name: Hachimon ~ Eight Gates
Rank: -
Element: -
Type: Kinjutsu, (Ashura clan's general skill)
Description: The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By opening these gates, the user can surpass their own physical limits at the cost of extreme damage to their own bodies. The state of having all Eight Gates open is known as "Eight Gates Released Formation" (Hachimon Tonkō no Jin). Any shinobi who activates this state will temporarily gain powers greater than a Kage, but they will die because of the damage done to their body, However, the ashura clan's kekkei genkai allows them to bypass the ill effects of the gates 4-7 and a less certain fate of death upon activation and deactivation of the 8th if medical help could be sought within several hours.
Spoiler:

Name: Kawarimi no Jutsu ~ Body Replacement Technique
Rank: E
Element: -
Range: -
Type: General skill, Ninjutsu
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise.

Name: Shinkirou-Shunshin no Jutsu ~ Mirage Body Flicker Technique
Rank: D
Element: -
Range: All rages
Type: General Skill, Ninjutsu
Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalize the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. this leaves an after image or "mirage" of the user leaving the impression that they never left but fades soon after.

Name: Genjutsu Kai ~ Genjutsu Release
Rank: -
Element: -
Range: -
Type: General Skill, Chakra flow
Description: this allows the ninja to stop the flow of chakra in their body, and then given an interval to apply an even stronger power to disrupt the flow of the caster's chakra; this is called Genjutsu Release. This can also be done by an unaffected ninja by applying a sudden surge of chakra into the affected person. In addition, tailed beasts can break their jinchūriki out of genjutsu in a similar fashion if they have a good enough cooperation.

Name: Douten ~ Earth-Shattering Occurrence
Rank: D
Element: -
Range: Short range
Type: Taijutsu, General skill
Description: using his 3 Headed Spiked chain Nunchaku, Inazuma promptly strikes at the foes knees, either directly in hand or while being swung in a form of extension, with the steel battering ram gaping mouths of the nunchaku with great force inversely of their knees natural direction in a attempt to shatter them, soon after striking them in the chest to send them on their back to completely immobilize the foe while incapacitating them.

Name: Juubaku no Jutsu ~ Heavy Bomber Technique
Rank: C
Element: -
Range: Short to Mid range
Type: Taijutsu
Description: by user the principles of inertia, velocity and conversion of energy, the user spins with such fury, creating suction while homing in on the foe to ensure a hit. the user launches into a jump kick, coming down rotating instantaneously above the the opponent looking similar to that of a spinning top. coming down on the foe in a orbital pattern, the user literally grinds down on the opponent, pulverizing them between the stress and power of this force and the earth as it creates suction from its nature of high Rpm.

Name: Jisatsu Juubaku no Jutsu ~ Suicide Heavy Bomber Technique
Rank: B
Element: -
Range: Short range
Type: Kinjutsu, Taijutsu, Chakra flow
Description: deprived from its parent jutsu, Juubaku no jutsu, this is a more powerful version which requires the 1st of the 8 gates to be open. adopting the same principles as before, the user encloses on the foes immediate vicinity (within striking range) to land a great knee towards the foe's upper body, immediately grappling afterward. the user then comes down spinning with more rotation than before while using the foes body in a head first "pogo" like fashion, grinding them between this force and the earth below them. all of this is done while enforced by the user's excess chakra gained from the opening of the first gate and would heavily fatigue the untrained practitioner.

Name: Jinton: Shinkirou no Jutsu ~ Swift Release: Mirage Technique
Rank: C
Element: Jinton
Range: All ranges
Type: Kekkei Genkai, Ninjutsu
Description: the user utilizes the swift element to create a delusion of space within a given time frame. while immobile or within mid movement, the user moves with incredible speed while within the same time frame from the pace that they are moving to create a mirage of their movement, creating transparent multiples of themselves. these multiples are actually the mover itself in a "past" time frame, mimicking the movements the user has already made and function as a means of confusion and to land multiple attacks within the same time frame. this creates a slowed look to the users movements when in fact they are moving at an accelerated pace, making it a optical illusion.

Name: Jinton: Mueishō ~ Swift Release: Shadowless Flight
Rank: -
Element: Jinton
Range: All ranges
Type: Kekkei Genkai, Ninjutsu
Description: this jutsu is used to move at very fast speeds, rapidly striking the opponent(s) at various angles while avoiding any opposition. This jutsu is effective against strength based close-combat taijutsu users and close range fighters.

Name: Jinton: Mizu no Se ~ Swift Release: Water Rapids
Rank: D
Element: Jinton
Range: -
Type: Kekkei Genkai, Supplementary
Description: the user utilizes the swift element in order to speed up specific fighting movements, be it a punch or kick, instantaneously in order to land a vast amount of hits within a given time making combos effortless.

Inazuma Ashura
Inazuma Ashura
Genin
Genin

RP Age : 13
Number of posts : 6
Location : no where...

Character Stats
Country: Mirage
Rank: Genin
Element(s): Jinton (Kekkei Genkai), Katon (main)

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Inazuma Ashura's Jutsu Empty Re: Inazuma Ashura's Jutsu

Post by Kyoshiro Kumosora Mon Jul 11, 2011 3:34 pm

Approved
Kyoshiro Kumosora
Kyoshiro Kumosora
Genin
Genin

RP Age : 5
Number of posts : 336
Location : The Shadows

Character Stats
Country: None
Rank: A-Rank
Element(s): Darkness, Void, Black Flames

https://new-age.rpg-board.net

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